Pace yourself and you may end up losing time but be more consistent. Go fast but make a misjudgement and it will cost you time. Braking takes a while to master, with repeated taps better than a hard stop where the brakes tend to lock up.Īt the heart of WRC 10 is the old risk vs reward relationship. You pick up little tricks to get to (literal) grips with the handling model. Cars are twitchy at fast speeds, with grip often at a premium and cars perhaps a little too tail happy.īut like pretty much every racing game out there, smooth, decisive inputs result in behaviour you can telegraph. Playing on a PS4 with a controller, I found the handling to be pretty decent. Where WRC 10 delivers a sense of achievement is on the many roads and dirt trails of its rally events. Rally stages bring their own challenges.It takes a while to understand the intricacies of braking.While the scope of management in Career mode is welcome, it’s very functional. There’s also little interaction with your staff or the manufacturer beyond the same, repetitive, bog-standard emails. I can understand the reason Kylotonn would do that, but it also feels slightly harsh. Change the objective, and it’s essentially a roll of the dice as to what you’ll get, incurring a small loss to reputation as a result. Win a rally and miss out on an objective, and you can end up losing more reputation points than you’ve gained. Other objectives are exceptionally easy to complete, so there’s a lack of balance in that respect. There’s a short-term and long-term goal to complete to the manufacturer’s satisfaction, but in a number of cases you’re destined to fail, as you’re not given sufficient events to complete an objective. Objectives are also strangely implemented, as if they’re there to obstruct you from levelling up or progressing too soon. If you encounter wet weather or snowy races early on, they’ll be stages where you’ll perform horrendously and there’s nothing you can do until you rack up the XP to unlock those skills. You’re unlikely to hit the maximum point level before you run out of skills to upgrade at lower levels – but at the top WRC level there are more skills to attain, so you’ll need to choose which areas to focus on.įiddling through the R&D tree reveals a few frustrations, as features such as wet weather tyres are locked out. With the R&D tree there’s a maximum of 90 points to spend, and you can reallocate points via respecialisation at $25,000 a pop. Management adds another dimension as you sign staff to improve your prospects and assign R&D points to develop areas of the team (Team, Performance, Crew and Reliability). The more you successfully complete for a manufacturer, the more likely it is they’ll offer you the windfall of a contract. You can start at Junior level and progress upwards, or gain the attention of manufacturers by completing the Manufacturer Tryouts. It’s the WRC 10 Career mode where most will likely spend their time.
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